Final Project Brief

Part 1: Final Project Pitch (5% of final grade)

Presentations will begin at 10.30am sharp, on Tuesday 27th November. Aim for 3 minutes in length. You should prepare at least 4 slides and your presentation must contain:

  • At least 2 projects of art or design that are related to your areas of interest and that have influenced your project ideation.
  • Description of your concept.
  • Two or more sketches of your project idea showing how it will evolve through time, how it will change or how a viewer can interact with it.
  • Details of the environment you will use, the libraries you need and any additional tools or materials required.
  • List of references on the final slide.

Part 2: Final Project Submission (20% of final grade)

  • Presentations (aim for 3 mins w/ 2 mins for questions/feedback ) in finals week at 10.30am sharp, Tuesday December 11th. 
    • Your presentation should consist of 3-5 slides. In it you should overview the concept for your work, the context and inspiration for your project including at least 2 examples of work that influenced you, documentation and discussion of your process including sketches or screenshots and a demo of your final wor.
  • To submit your final
    • Final code is to be zipped and sent to me via Slack.
    • A post is to be made on this blog containing (1) a 200 word description of your final project, (2) images of your process sketches as shown in your proposal, (3) either an embedded video for processing work or installation work, or an embedded iframe or screenshot with a link to the project if it is a p5 work, (4) a bibliography citing project research, the artists who have influenced you or existing code snippets. Use a referencing system (see the guide here).

Brief

The final project in this class is an open brief. Devise an artwork exploring an idea that builds on and further develops one of the threads, ideas or techniques we have examined in class so far. This might be interactivity, generative text, generative image making, the pixel, the face as an interface or architectural installation, visual instruments or something else completely. Your project should aim to create a evocative or compelling aesthetic experience for your audience or it should be an exploration of a question that you pose in your proposal.

Notes on code:

Your code should be formatted correctly and it should be well commented. Each section should be labelled with a description of what it is doing. Your comments should also include references to any examples or templates that you may have used in development.