Thao-generative landscape

For my generative landscape, I’ve created a scenery of a night sky. It features a series of shooting stars passing through alongside the occasional constellation as the night progresses. I used classes to determine the functions behind the stars on screen, the shooting stars, and the constellations. I used a lot of images for many components of the landscape as well, with the moon, trees, silhouettes, and stars. The constellations passing by are the 12 zodiac constellations. In bringing the whole generative together with the images, I had to mess around with the scale command a lot. Scaling certain images led to shifting other graphics being displayed, so I had to make adjustments as I go. In making the constellations move, I used the raindrop movement code from the raindrop game as a backbone to how I constructed the code for this project. In making them move, I also had to make adjustments to the motion placement of each image so that their spacing could be ranged and more varied.

https://www.openprocessing.org/sketch/618502