Final- Kadinskiy Clock

My inspiration for the final was Kadinskiy’s painting technique. He vizualized sounds. My initial code was to create a painting by pressing various keys that are attached to sounds and shapes. I ended up changing it into the clock. The shapes change their location and colors through time, everytime the screen is pressed with a mouse the image of a painting at that particular time is being saved. Needless to say, I tried to visualize a time though movement of shapes and colours.

kadinskiy

I liked the idea of visualizing an image. My inspiration was a music video by the band Phantogram, for whom the artist Joshua Davis in collaboration with Timothi Saccenti created visual language. https://www.behance.net/gallery/14442795/Phantogram

By using processing library minim audio spectrum can be read from a file or a microphone and by applying the collected data we can control visual on screen in shape of animation or lighting.

I would like to have an audio playing already which affects screen arranged with pixels, depending from pressure of a sound the color pallete would change. We would experience synesthesia, seeing colors in notes. Besides that a user by speaking or singing through microphone could interact with a sound and pixels, and byproduct would be a new sound.

 

ActionScript

ActionScript started as an object-oriented language for Macromedia’s Flash authoring tool, now developed by Adobe Systems as Adobe Flash. The first three versions of the Flash authoring tool provided limited interactivity features. Early Flash developers could attach a simple command, called an “action”, to a button or a frame. The set of actions was basic navigation controls, with commands such as “play”, “stop”, “getURL”, and “gotoAndPlay”. With the release of Flash 4 in 1999, this simple set of actions became a small scripting language. New capabilities introduced for Flash 4 included variables, expressions, operators, if statements, and loops. Although referred to internally as “ActionScript”, the Flash 4 user manual and marketing documents continued to use the term “actions” to describe this set of commands. ActionScript was initially designed for controlling simple 2D vector animations made in Adobe Flash (formerly Macromedia Flash). Initially focused on animation, early versions of Flash content offered few interactivity features and thus had very limited scripting capability. Later versions added functionality allowing for the creation of Web-based games and rich Internet applications with streaming media (such as video and audio). Today, ActionScript is suitable for mobile development through Adobe AIR, use in some database applications, and in basic robotics, as with the Make Controller Kit.